Dual Fuel generator assembly by dual fuel engine, alternator, radiator, controller, base frame;
. Dual Fuel engine brand: CRRC, CSSC, CSI, SWT
. World famous AC alternator brand: Stamford, Leroy Somer, Mecc Alte, Marathon, Faraday, SWT
. World famous genset controller brand: Deepsea, ComAp, Deif, Heinzmann, Woodward
. Gas Control System: Ignition system, Gas Throttle System, Ga Mixer System, Gas Train Valve System
. Start Battery system
. Optional for Remote Cooling system with CHP & CCHP Control
. CHP- Combine with Heat and Power Electrical system
. Maximum 80% Natural gas, 20% Diesel fuel
.CCHP- Combine with Cold, Heat and Power electrical system
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Virtual reality systems, from a technical perspective, are defined by three core characteristics known as the "three I's": **Immersion**, **Interaction**, and **Imagination**. These features highlight the central role of human users within the virtual environment. In the past, people could only observe the results of computer processing from an external viewpoint, but with VR, users can now fully immerse themselves in the digital world created by the system.
Previously, interaction was limited to one-dimensional input through keyboards and mice. Today, however, users can engage with multidimensional environments using a variety of sensors, making the experience more natural and intuitive. Moreover, instead of just relying on quantitative data for understanding, modern VR allows users to combine both qualitative and quantitative inputs, enhancing perception and fostering new ideas.
In short, the goal of future virtual systems is to create an information-processing environment that truly meets human needs, offering a seamless blend of technology and user experience.
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**Principles of VR Immersion and Interaction**
In the past, we experienced virtual content through flat-panel displays. A few years ago, 52VR published an article titled *"A Picture Lets You Know VR"*, which showcased many VR devices from a decade ago. These early systems were mostly flat screens, or they projected images onto curved or even spherical screens. Some used stereo imaging, overlaying left and right eye views to create a more realistic effect.
These early systems were often large, expensive, and not very accessible. However, recent advancements in VR head-mounted displays have significantly improved the immersion experience while reducing costs. Today, a mainstream VR headset can cost less than 10,000 yuan, making it more widely available.
So, how do these VR headsets achieve such strong immersion?

VR headsets primarily enhance immersion through three key mechanisms:
First, they use convex lenses to expand the field of view, typically ranging from 90 to 120 degrees. This mimics the effect of a large multi-channel projection system, but because the display is close to the eyes, it minimizes external distractions.

Second, built-in gyroscopes detect head movements and instantly update the visual output. This real-time feedback creates the illusion of being surrounded by a 360-degree virtual space, giving users a strong sense of spatial presence.

Third, each eye sees slightly different images, simulating depth perception. This stereoscopic effect enhances the sense of realism and makes the virtual world feel more tangible.
These three elements form the foundation of VR immersion and interaction. I hope this explanation helps designers and tech enthusiasts better understand the technology behind virtual reality. If you're interested, feel free to leave a message, and I’ll share more detailed technical articles in the future.
