Magic Leap One is quietly on the line! Developer version officially launched in 2018

Every week, we bring you the latest and most exciting updates in the world of VR, AR, and AI. Stay ahead of the curve and discover how these technologies are shaping the future of our digital lives. Get ready to be amazed! What's new in the VR space this week? What are you curious about? Magic Leap One AR headset is now available for pre-order! The developer version was officially launched in 2018, and it’s already generating a lot of excitement. Magic Leap has raised over $1.9 billion so far, and they’re making waves with their upcoming release. They’ve even partnered with Rolling Stones for an exclusive interview, giving fans a first look at the experience. The Magic Leap One features a sleek, lightweight design with a unique "crown crotch" headband. It includes built-in speakers for spatial audio and offers a field of view of around 45-50 degrees. While the exact display technology remains a mystery, the device promises a more immersive and stylish experience than any current AR headset on the market. For Star Wars fans, there’s some great news: Lenovo Mirage has officially launched in China! Priced at RMB 1,999, the kit includes the Mirage headset, lightsaber controllers, tracking beacons, and a phone tray. It supports most Android and iOS devices, and comes with three immersive experiences: light sword combat, holographic chess, and tactical battles. Based on "Star Wars: The Jedi Challenge," the Mirage headset brings the iconic lightsaber to life. The design is comfortable and user-friendly, using a mobile screen reflection technique to overlay virtual content into the real world. While the resolution isn’t as high as some VR headsets, it still offers a fun and engaging experience for fans and collectors alike. Lytro is taking light field technology to the next level by building a complete pipeline for VR content creation. Their Immerge camera aims to revolutionize how immersive content is captured and rendered. By developing a full toolset that works across platforms, Lytro is helping creators save time and money while delivering high-quality experiences. Oculus has also been busy with new patents. A recent filing reveals a convertible head-mounted display that can be powered by a smartphone. The device can switch between different modes, using either a computer or a phone as the source. This could be a big step toward wireless, standalone VR systems that offer greater flexibility and mobility. Meanwhile, a Canadian startup named BioInteractive has introduced TENZR—a gesture control wristband that doesn’t rely on cameras. It supports six types of movements and gestures, making it ideal for VR and AR applications. It’s especially useful in educational and professional settings where hands-free control is essential. uSens and Pico have also joined forces to enhance gesture interaction in VR. Their collaboration integrates uSens’ Fingo technology with Pico’s Monster VR headset, offering a more natural and intuitive way to interact in virtual environments. This partnership has already been used in high-profile projects, such as Feng Xiaogang’s “Fanghua,” showcasing the potential of gesture-based VR. Unity’s global VR/AR head, Tony Parisi, believes 2018 will be the year VR finally takes off. Despite a slowdown in 2017, investment in VR has grown significantly, and the industry is laying the foundation for a major breakthrough. With more companies entering the space and new innovations emerging, the future of VR looks brighter than ever. Stay tuned for more updates and feel free to share your thoughts below. This article is edited by Jingjing Jing. Follow us for more tech news and insights.

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